Welcome to Vivante Corporation

What sets Vivante apart?

  • Mobile Visual Reality
        Vivante’s GPU technology is designed from the ground up to deliver a high precision, true unified shader implementation which maximizes graphics performance and quality delivered per milliwatt of system power consumption.


  • HD Visual Reality
        Vivante’s industry leading shader performance delivers maximum programmer flexibility including high precision, support for long instructions, dynamic branching in the pixel shader, and non-constant varying indexing which brings large high definition screens to life.


  • Silicon Efficiency
        Vivante’s architecture delivers the highest performance and quality per square millimeter of silicon area enabling Vivante’s licensees to add graphics processing to more applications at significantly lower cost. Vivante’s GC500 is the smallest OpenGL ES 2.0 compliant GPU available today.
 
 

July 30th, 2008
Vivante Brings GPU IP Solutions to MIPS® Alliance Program. Learn More >>

July 28th, 2008
Vivante’s OpenGL® ES 2.0 Conformance Submission First to Support Depth Texture Extension. Learn More >>

November 13th, 2007
Global Unichip Selects Vivante Graphics Solutions for Mobile System On Chip. Learn More >>

October 19th, 2007
Fujitsu and Vivante to Co-Develop Embedded System LSI for Mobile Devices. Learn More >>

August 6th, 2007
Vivante Corporation Joins Futuremark's 3DMark and Handheld Benchmark Development Programs. Learn More >>